package godo import "fmt" // ArgError is an error that represents an error with an input to godo. It // identifies the argument and the cause (if possible). type ArgError struct { arg string reason string } var _ error = &ArgError{} // NewArgError creates an InputError. func NewArgError(arg, reason string) *ArgError { return &ArgError{ arg: arg, reason: reason, } } func (e *ArgError) Error() string { return fmt.Sprintf("%s is invalid because %s", e.arg, e.reason) }